Quote:
Originally Posted by CS1.6
IMO, when a player bumps into a bot, the bot should be pushed away.
Often in narrow hallways, e.g. 3 or 4 bots build a unpassable barrier and the player cannot go through. It would be good if player could just walk his way and bots don't offer any resistance at all and are "pushed away".
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Is that still needed since last build when bots are better unstucking and pushed away from other players/them-selves?