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Re: Beta Testing : New update - V3B20k:
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KWo
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Default Re: Beta Testing : New update - V3B20k: - 08-03-2010

Quote:
Originally Posted by CS1.6 View Post
Unfortunately there is still no "team join check". When user joins a server, sv_restartround 5 is executed.
Fixed in V3B20m (not released yet; waiting for other things to fix). I have tested it and it works now, but I had to add special copy of code to counting humans on the server different method. For keeping bots amount on th server (auto add/kick bot function), I have to count them as soon the player joins the server to kick a bot; otherwise after a while there are some bots there, but there is no free slot for humans... I don't like that, but I haven't had any other choice than count again humans when they are already in teams...

Quote:
Originally Posted by CS1.6 View Post
i did a quick test. Came across this:

Quote:
*DEAD* [POD]Bruce_Willis (100) : WTF, I wish someone better than would join the server
What is wrong with this one (except missing player's name after "than")?

Quote:
Originally Posted by CS1.6 View Post
I also planted a bomb on the green boxes in de_dust and bots defused it.
With previous build they didn't defuse the bomb in that place?
  
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