New update -
V3B20l:
+Fixed the problem with hostages staying above a bot (i.e. on a box). That should also help with defusing a bomb on a box (but that wasn't tested).
+Changed the function when the bot is changing the moving direction more than 120 degrees - now instead stoping the bot is slowed down.
+When the first player joins the team, the restart round happens after 1 second delay (instead 5).
Please test it and leave a feedback here. The feature with "use" button pressed when the bot is falling down and the parachute plugin is enabled still neeeds to be tested (I still don't know if it works with that plugin correctly or not).