New update -
V3B20j:
+Changed the functionality of the virtual ping (now it gets random from 30-50 range value; before it was fluctuating about the average ping of humans). Still it doesn't work perfectly - when the scoreboard get updated by new frags, for 1 second all pings for bots are disappearing, then they are there again).
+Fixed auto add/kick bot function problem.
+Fixed function when the bot is falling down, it should press "use" button (to support parachute AMX/AMXX plugins) - now it doesn't do that on ladders and does really when is falling down only.
+Changed - when the first player joins a team on the server and there are in T and CT teams bots only, the round is restarted in 5 seconds.
I cannot confirm any bug with as_xx maps when the function kill all bots is used. I tested it couple of times on as_oilrig with 23 bots and it didn't crash, so I guess there is some interference with some plugin on CS1.6 server - the same crash will happen (more than likely) with any older version of pb mm (and probably with other bots having this function, too).
Radio and chat messages weren't changed in this build (I was focused on bugfixing only).
Please test it and leave a feedback here. The feature with "use" button pressed when the bot is not on the ground still neeeds to be tested.