View Single Post
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#324)
mattisbogus
Member
 
Status: Offline
Posts: 46
Join Date: Jun 2009
Default Re: Podbot Beta 3.0 Updates? ^^ - 03-03-2010

Amazing stuff KWo, again thank you so much for your efforts in continuing to develop such a project.

I will start testing this build immediately, because I run the parachute plugin on my server, and bots do seem to fall sometimes from lets say, de_rats and for them to use a parachute as well, that is amazing

EDIT:

Some results I have already are that bots are not being removed regardless of pb_minbot value.
Example: My settings:
pb_minbots 3
pb_maxbots 15
pb_bot_quota_match 2
pb_bot_join_team "t"

but only adds the max bots, and doesn't kick to min bots.

Also the new ping feature I think is excellent idea, only it looks a bit unrealistic only because the ping updates seem much to quick.

Also the "use" function, I find this to be an amazing feature because I have some mods which allow you to shoot RPG, plant land mines etc, and sometimes when they using parachute, they also set land mines and fire RPG because it's command is also "use" key. But I see a problem with "use" key is that it seems when they are coming down ladder they are using "use" key, but I have waypointed my maps well and most bots do not fall so I can't report they are using "use" key properly. I tried slapping them over the edge and they just die, but that isn't realistic so I don't know if it's working right yet.

Last edited by mattisbogus; 03-03-2010 at 20:23.. Reason: Results
  
Reply With Quote