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Re: Suggestions for improvements
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CS1.6
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Smile Re: Suggestions for improvements - 28-02-2010

Remind me (I was not playing long time any as_xxx map) - what exactly is happening when the VIP reaches the rescue point? Isn't so the round ends (and it increases CTs wins)? If so - there is an easy solution - if Your autodie function is enabled, just increase a bit the time pb_autokilldelay (I believe You have it set as 0).

I don't know exactly what happens either. Yea the pb_autokilldelay could be a workaround. Yes, on that server the delay is zero. I hope this problem disappears once the "NOCLIP autokill function" is removed.


I accept Your point of view - but I'm just curious why nobody before

He He.., well i don't know either!!! What do you think? I don't know why..maybe the reason is that this forum is not really lively? Maybe because not many servers have bots installed? Maybe those admins are not so much into the finer details of server administration? Or maybe they just don't care. Hmm.. i don't see often servers having bots installed in a serious manner. You should browse the cs servers and see it for yourself what's going on. Imo the practical experience is best way to find out the answers. But it's not about how many ppl report a bug but it's about you considering the bug worthy of beeing worked on once you know it exists. Best way to find that out is ...again to try it out practically. Join a server (imagine you are a player) and see if you are annoyed by beeing forced to watch bots play and you idling around and if you feel like changing server.


You has never asked for that feature to be added for podbot mm?

Have i? Hmm.. I don't remember. But i dont think so. After connor gave me that plugin, i was fine..LoL.


Actually - there is a similar function at server start only - when all players joined their teams, there is sv_restartround 1 called (or something like that). I have to find it again somewhere in the code (I'm sure I have seen it somewhere about 2 years ago, but I don't remember where) and express the functionality to this what You have mentioned (or with a cvar on/off).


Sounds good.

Probably I'll switch it off (for experimental case) for the next build, but somebody has to test it with those mods You mentioned, if it works correctly. I don't know the reason why it is so in podbot code since the beginning (probably even the original podbot's author - Count Floyd - doesn't remember it).

I will happily beta test.

Last edited by CS1.6; 28-02-2010 at 23:30..
  
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