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Re: Respawn instead of pb_autokill (if only 1 player on server)
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Idea Re: Respawn instead of pb_autokill (if only 1 player on server) - 27-02-2010

No,

what i actually meant is, that me beeing an admin of servers since 2005 make the same experience with different users from all over the world again and again.

90% of users leave the server after the bots autodie a few times.

I don't know what exactly the reason is. It may be that the autodie disrupts the whole gameplay for the user or that the user becomes more and more aware of the fact that he is just playing with bots after all others die when he dies.

And i can guarantee you that the user wouldn't leave the server if the user would just be respawned after he dies instead of all the bots beeing autokilled.

That's all.

It might sound like a minor issue but for the admin having users leaving all time it might be a great update.

Now i don't even know if it is possible to have a user respawn code in PBmm. Might even be ridiculous of having such a code in PBmm but that observation about users leaving is true and the solution would work 100%.

Depends how much you want to optimize all aspects of PBmm.
  
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