Re: Waypoint need -
19-01-2010
I assume you mean Marakesh streets 2 by night. There are 2 versions, one being marked final by Avoc. I have a port of 420Blunt's et_mor2 waypoints to et_mor2_night_final that I was adding new paths to. 420Blunt sent me his waypoints for the earlier et_mor2_night version without any of the new paths. However 420Blunt has disabled the neutral barricades which are a problem for bots, while I still have not decided how to treat the neutral barricades.
These waypoints are only Test quality to WIP quality, and both lack team balance especially with regards to the tank.
I might have time to look at them again in February OR I could email them to you as-is for testing and suggestions.
1944_beach I don't have fritzbot waypoints for, maybe somebody else has something started.. There are a couple of problems in the map for fritzbots (the 3 barriers nearest to the beach), but I think that can be worked arround. I will have no time to start anything for 1-2 weeks.
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