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Re: BSP file: a couple of question linked to geometry
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Immortal_BLG
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Location: Russian Federation
Question Re: BSP file: a couple of question linked to geometry - 17-01-2010

Hello people! I need create TraceLine() function which can't "pass" thru objects on a map which player entity can't pass thru too.

I've read that such objects (invisible, but shootable from any weapons, impervious to any entities other than "player" entities and non-blocking TraceLine () function) - they are called clip-brushes (as I understood - this is the part of a worldspawn entity), but how they can be found on the map, I don't know

If anyone knows anything about this, please help me.

P.S. I have met such objects on a map 3d_aim_nuke (for example, there impossible to get to the CT's spawn points).
  
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