Well I found a different workaround moving the fake constructs far-far-far away off the map to stop the interaction with dynamite plants. No problem seen so far with that so I made just a few minor tweaks and balance tested it ( good at 8vs8 ). So, The fixed waypoints are
here (1.00.1) (until geocities closes in October 2009)
Rename .zip as .pk3 to use.