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Re: path broken from waypoint nr. 0, but....
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BrainZtormZ
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Join Date: Apr 2009
Default Re: path broken from waypoint nr. 0, but.... - 22-04-2009

Quote:
Originally Posted by dballs442 View Post
so as i was waypointing a map i went to "check" for errors (with menuselect 7) and got "Path broken from waypoint nr. 144 (w/e) to waypoint nr. 0".

well in my cleanup of the waypoints i deleted waypoint nr. 0.

what now? do i really have to start all over again?!

why is it still checking for a way point that doesnt exsist. why must all waypoints be tied to waypoint nr. 0?

should i just ignore this and save anyways?
I think the error is not caused by waypoint No.0 (which was deleted), but it is caused by waypoint No.144! The path is broken there (so the bots can go there but they can't get back to all of the available waypoints (CMIIW)). Make sure all paths from No.144 to all waypoints are exist, or make sure there is at least 1 one-way connection from No.144 to other waypoint (and vice versa).
  
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