Ahh im sorry for not posting this part. Running on windows server 2003, and running 1.6.
Well knowing what you said about statsme, makes me feal old. Anyways thanks for the tip about amxmodx ill look into that once I get the bots going.
PODBot's folders
http://home.neo.rr.com/stoogeville/podbot.GIF
I did not change any thing in any of the podbot files, I only looked at them but never ultered or changed any values. Secondly the map I keep using is de_dust and cs_assault. Only choose thoughs becuase they been around for a very long time.
When I first started I did a file extract to my serverfiles folder under cstrike. After that I simply uploaded all the files that where extracted to my cstrike folder under podbot(yes i included the folder also). After that I went into the plugins.ini under metamod (btw forgot to mention this also, im using metamod P) win32 addons/podbot/podbot_mm.dll is what is in my plugins.ini. After that I went into the server and did a server restart on the game server, not a map change. After I did the restart the game server would not come back online.
So I went into the plugins file and did a semi colin after the bot program. Restarted the server and had no problems. After i found out it was not working, I went back the the podbot's website and grab'ed the beta .dlls. I took the semi colin away and restarted the server, server booted up no problems but the bot plugin is still not working.
After both the files did not work, I decided to do some playing around. I made a dlls folder in the podbot main folder and placed the .dll file in there. The server did the same thing for both the files(one booted up but not running the plugin, and the other will not start the server), after that didnt work, I changed everything back to the way it was after the extractor.
Was hoping when I deleted statsme out the bots was going to work. I was hoping statsme made a confilit or something like that, but I do not have such luck.
At any rate, thanks for the help.
ANGRY Shaved Whale