Heyyo,
Quote:
Originally Posted by DrEvil
I have them building all the buildables already, and I'm in the process of getting them to actually use the teleporters. They used teleporters nicely in Foxbot, and they will again this time around. I haven't gotten to the spy abilities yet. I've only spent a grand total of a few hours for about 3 nights supporting what I have so far. Luckily with the way Omni-bot is set up, I'm re-using a majority of the Team Fortress code I wrote for Fortress Forever and ETF. I'll probably work through each class and get each ones specific abilities supported. I already have pipe trap code written that will be re-usable for TF2, and other than that The scout double jump, spy sapper and invis behavior are the main tasks.
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Excellent news indeed. Foxbot and OmniBot are fun times, so this should be great!
I for one look forward to a good release, beta or otherwise. I'm already subscribed to this thread and a few others.
