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Re: Rockeyes_b1 waypoints
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CrapShoot
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Default Re: Rockeyes_b1 waypoints - 01-07-2008

Quote:
Originally Posted by TomTom View Post
On the otherhand it may get me programming some transformational utility after I figure out the nav file structure (by brute force if necessary).
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Oops make that about 60% of the map is shifted, still possible to program a util...
I can send you the snippets from the waypoint tool source that read the nav's. Hobbit added some code recently that gets the waypoints position. I guess I could send you the entire source. It's written in C#. Send me a pm w/ email if you want it.
  
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