Quote:
The bots do not react or even attempt to run from this. It is like they are not aware these are dangerous and do not react to them.
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That is correct, there is no such code that tries to avoid grenades using the UTIL_GetGrenadeType method.
Perhaps there is some other way implemented, but not that i know of my hearth.
I am puzzled what this could be, do you know if this happens only in DE maps, or does it also happen in CS maps?
Looks like the create swat teams method is still doing stuff what is not supposed to do. The entire 'swat thing' was removed because it did not really work out.