View Single Post
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#232)
Sc0Rp
Retired Podbot_mm tester
 
Sc0Rp's Avatar
 
Status: Offline
Posts: 225
Join Date: Jun 2007
Location: none of your business
Default Re: Podbot Beta 3.0 Updates? ^^ - 27-06-2008

Long time no seen but still active in podbot testing.
About the discussion of the priority-setup with bomb/defuse.
It's not with every map and not on every bombsite but a CT mostly follows the shortest way to the point of defuse. In most cases the CT sees the enemy/enemies while going to the defuse point.
In some cases he kinda misses the camping T('s) and gets killed simply because camping T('s) do not make any sound and a ticking bomb does!
So his priority is set to the bomb and mostly also is his view.

In the screenshot you see the blue line is for CT movement and the red circle is for camping T('s).
Clearly the CT('s) does not see the enemy till it's mostly too late and on that map it's about 80% the CT('s) will follow the drawn blue line.
Hopefully people understand what I mean that it's not always bad bot behaviour but the combination of waypoints with map layout.
Attached Thumbnails
Click image for larger version

Name:	Podbot.png
Views:	545
Size:	268.8 KB
ID:	1145  


[SIGPIC][/SIGPIC]
  
Reply With Quote