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Re: Bloody Territory: The Port waypoints
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TomTom
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Default Re: Bloody Territory: The Port waypoints - 27-06-2008

Just started working on the elevator support again and per chance noticed a half dozen connections missing including some I remember making, so there will be a 0.06 soon enough (after some more elevator work). These affect usage of the train station mg and road exit. The connections might have got lost after a PC train-crash or when ET went off the rails.

To my mind the elevator really is only useful to go from the sewers to the radar parts so that might be the limit of bot support. I suppose axis in the middle might send it to the top too. Downward usage, any ideas?
  
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