OK finally got around to porting the beta 1 waypoints to the beta2 map. Still a few things to do better but playable.
0.11 waypoints are here.
The added eyecandy is based (loosely) on real history (smoke from grass fires did obscure the beach in some sectors, and obsolete tank turrets (e.g French) were set on concrete slabs on the ground as a defensive fortification). Not certain the turret will time well in an over-the-internet server-client situation so feedback is welcome (I could do a version with the eyecandy removed if requested).
Update: Oops missed a couple of lines in the aiscript. so 0.14 is now posted (surprisingly Allies won all 5 bot-only matches I tested)