The next version of the map
bloody_omaha_b2 was released. Waypoints will follow later this week. TNR360 has fixed some but not all texture edges, and has added 3 or so new objectives plus spawn changes, mine fields... . One minor thing so far needed a script fix so I have made
a standalone script file with some of the eyecandy from my waypointing b1, File can be used in Jaymod etc. and is best put in the directories of those mods that support ETPub extended scripting.
(or \etmain if you ONLY play supporting mods)
Verified works in Jaymod 2.7.1, ETPub 0.7.2, No Quarter 1,1,0 and FritzBot 0.7 final. Why ETPro ignores the changes I am trying to figure out.