OK definitely saw the fake steal bug on bots "pressing" the radar door button. So I will post a newer fixed (I hope) a1 waypoints as soon as I get the bots working the new train station door in the b1 waypoints.
Update: 0.03 (..._a1) and 0.04 (..._b1)
posted. Minimal testing so I apologize in advance for anything missed. Still no elevator support (that will take a lot of testing to do). I would not be surprised if the mapper made more changes soon (
I could do without the quadruple 90 degree turns on the side exits of the station...).
The station door the bots will use the new floor triggers to open and then seconds later close the door. This is simplier than making a convoluted logic as to when the axis would close and when they would open the door. As a human your can walk on these floor triggers or approach the levers from the side to manually throw them (1-way).
BTW Found the
mapper's thread on SD.