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Re: Latest YaPB Beta
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KWo
Developer of PODBot mm
 
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Posts: 3,425
Join Date: Apr 2004
Default Re: Latest YaPB Beta - 05-04-2008

In the function:
bool Bot::LookupEnemy (void)
Code:
   // the old enemy is no longer visible or
   if (FNullEnt (newEnemy))
   {
(...)
        // skip glowed players, in free for all mode, we can't hit them
         if (player->v.renderfx == kRenderFxGlowShell && g_botVar[Variable_Deathmatch]->GetBool ())
            continue;
I don't think that is correct... Have You ever try to play with AMX X and ATAC plugin? There is a punishement called "glow the player". It changes the rendering of the player by kRenderFxGlowShell... If You are trying to have the compatibility with CSDM FFA, there is just a cvar for that "mp_freeforall". But that check should be done in that case some lines above and CSDM FFA allows You to hit enemies and teamnates as well...
Maybe just that comment You have there is confusing.
  
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