Re: Podbot Beta 3.0 Updates? ^^ -
11-03-2008
I played the latest release ( V3B19d ) and I can't find any "big" bugs so far.
The shaking is not all gone but still there a bit.
For the rest they can do all other stuff like planting, defusing, walk true shafts ( while ducking ) rescue hostages, climb ladders, buy and reload weapons etc etc.
Although I've had a problem while I was playing on de_train ( a standard map so normally those waypoints should be allright )
The bomb was planted underneeth a train-set, all T's were dead and 2 CT's alive.
They got to the bombsite pretty quick but when they were trying to reach the bomb for defuse, they just couldn't reach it.
They were standing up the train-set ( aiming at the bomb's location under the train-set ), they got off, they walked up and down, they tried again; that for multiple times till there wasn't enough time left to defuse anymore so they ran away to stay alive.
Same game, now the bomb was planted at the other bombsite and on the train-set, all T's dead again, guess 3 CT's were left and present around the bombsite, none of them managed to climb/jump onto the platform where the bomb was planted. ( They had plenty of time for a defuse even without a kit )
Any ideas what that can be?
I think it's rather occasional than a bug but those things shouldn't happen.
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