Re: Bots leave before a player chooses a team -
07-03-2008
yes I get your idea but the problem is if there are more people gets spectate and every entry another bot is kicked then I found an instance that there are no bots remain and 1 terrorist and 1 counter terrorist left all human all AFK and more than 10 human spectate... so I need to make minimum bots... 2 bots minimum but this slot cannot be used by anyhumans in case needed.
My point is if there are 6vs6 slots per team and all bots occupied the slots when a human joins 1 bot is kicked but he spectate so we got 5vs6 playing and another human joins again (this time another bot is kicked) so we got 5vs5 but he spectate what more another human joins and spectate then we left no more bots. How about a human command like -openslot terrorist/counter typed in say (any player can do, 1 command on each player only to avoid abuse) easiest way for the bot to give way and kick itself.
BUG: The bug is, there is the possibility where no more players left in the game except all human spectators when bots kick itself if there is any human joining the game.
Last edited by pogsnet; 07-03-2008 at 12:44..
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