pEntity->v.aiment = Entity #7 ("player")
pEntity->v.owner = Entity #7 ("player")
hmmm interesting... Do hostages in CS do this too? Anyone have knowledge of DoD with similar such as the "papers" or "plans" or whatever the secret docs you rescue are?
as for cs though, the entity type doesn't change does it? Just the model changes for that ent... I'm just using a findentity function on weapon_c4 and the v.model changes as its planted or dropped or carried.
What about server say messages? Is that just a matter of hooking pfnServerCommand or is there some other way?
Bot chat? No real way to do this for ALL bots is there? Other than grabbing SayText on the fly? Does me no good to get bot chat if it only works for BOBSLEETBOT but not for JOHNSLEETBOT
