Thread: tank support?
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Re: tank support?
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the bindlestiff
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Default Re: tank support? - 22-02-2008

Hi Beav: if you're trying to use action #20 (the tank action) you're out of luck -- it never was implemented. I believe that is mentioned in the Et Waypointing Wiki.

To get the bots to react to the tank, make paths along the tank route, placing the nodes about a bot's width outside of the tank's treads on both sides of the tank. Then place some roam actions along the route to entice the bots to pass by the tank. Then the tank should move. If the bots aren't under fire, some of them will congregate behind the tank and follow it as it moves forward. One will usually jump up to man the gun.

If the tank is disabled, the bot team that "owns" it will ignore it except for the engineers, who will run to it and begin repairs.

The tank ent_num is not used with actions. Have a look at the scripts and waypoints of some of the tank maps: Xposed, Bridges, Caen, Temple_final, Goldrush, or Bulge to get an idea of how to waypoint with tanks.

It can get complicated if you want to make certain things occur depending on the location of the tank, as TomTom alluded to above.
  
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