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Re: Work In progress (WIP) #8
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Default Re: Work In progress (WIP) #8 - 08-02-2004

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Originally Posted by stefanhendriks
i might need to add a server command for this 'troubled connection learning' then. So you can turn it off? You can always fix connections yourself
That could do it.

There is also always the problem of the personnel carrier in cs_militia2k. It gets parked anywhere. I sometime park it so the above-ground route to the house is completely blocked. I imagine that would toast things. Checking maxvelocity wouldn't fix that, but the variable could.

Doesn't the beginning freeze time also work by setting velocity to zero? I'm confused tho because I read somewhere that the method doesn't work for bots. I'm further confused because 'tangleroots' only used to freeze humans (the bots just kept going). However, I upgraded to the latest engine and the bots now get frozen too, as they should.
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