Thread: HL2DM bots...
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Re: HL2DM bots...
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DrEvil
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Join Date: Jan 2004
Location: Los Angeles, CA
Default Re: HL2DM bots... - 14-08-2007

I'm not doing any memory hacking, and in fact specifically don't want to do any memory hacking. I've been trying to push valve into extending the SDK with the necessary changes. They are dragging their feet though as usual.

You can get a basic bot working rather easily, as I did with Omni-bot. I didn't feel it fit to release at the time though, given the limitations of the bot sdk. Essentially the only way to get them to use different weapons is to give them the weapon yourself, which is essentially cheating. That in itself isn't a disaster so much as the fact that giving them a weapon creates a new weapon every time you call it, causing you to run out of entities if you get them switching weapons too often. On top of that there's no access to ammo information, so you they don't know when they are out of ammo and stuff. It's just an all around half-assed bot interface that they seem to want to avoid extending and won't accept my requests to do it for them.

It was playable to some degree. It spawned with a random weapon and runs around and would shoot at you.


Omni-bot AI framework
http://www.omni-bot.com

Foxbot - for Team Fortress Classic
http://www.foxbot.net


  
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