I assume you have created the waypoints using devmap and that the nav file is located in /fritzbot/bots/maps and the aiscript is located in /fritzbot/bots/scripts. You also should have sv_pure set to zero to enable ET to recognize the files (since they aren't packaged in a pk3 file).
What are the two actions that you created? The best ones that will work for all ET classes to use for testing a path of nodes would be roam actions configured for both teams. You should have nodes leading from both team spawn points to those actions if you want both teams to use them.
If you want to follow the bots around and visually see the waypoint nodes and actions, you must start the map in "devmap" mode. Follow the instructions in the Wiki for seting up a command line that does all the things necessary to run fritzbot. Mine looks like this: K:\ET WAYPOINTING\ET.exe +set fs_game fritzbot +exec JimsETserver.cfg +exec ETwaypointing.cfg. Within my ET waypointing.cfg I have the necessary commands to run the map (currently marketgarden)and other helpful keyboard waypointing goodies. I have attached it for you to look over. This file should go in the etmain folder, not in the fritzbot folder.
Just shooting in the dark, here. Will need more detailed info in order to offer more pertinent suggestions.
