Re: New waypoint for ET Transmitter -
02-07-2007
Thanks for the reply........
whoa.....!!!
Things have certainly moved on in "whitehall" mode... Wow.
Quite some paperwork to do here... hmmm...
not sure I want to do too much of that......
Maybe a bit, just the once.
I was hoping to sort of do a hit-and-run on this, and post what I have - which is basically a zip of the various files and let others take a call on it.
It plays to completion, but if you want to, you could probably take a "b-route" to complete the objectives whilst the enemies are getting on with it.
(Not really in the spirit of things I felt..)
It is a difficult map, as goal state 1 is absolutely massive with multiple non-key objectives - and they can be done in different sequences.
I had to really try to orchestrate the bots to play in a linear sense.
Maybe others could do it smarter, but I am happy to play their version if they want to try it.
So - before *I* say yep - it's ready to go, and open it up to the scorn of the world, amongst the various new admin roles for mapping these days, is there a quality control role that anyone does ?
You know - to give maps a thumbs up or down ?
I can post or mail what I have, but if it isn't up to scratch, then there is little point.
I don't have time to keep working on it to get it improved beyond where it is....
Last edited by craig; 02-07-2007 at 20:30..
|