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Re: Caha_tavern_b2 waypoints
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Valiant
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Default Re: Caha_tavern_b2 waypoints - 26-05-2007

I've done a few test runs using the waypoint version 0.04 and it is looking rather good so far. The bots get around well, make good use of alternative paths and seem to know what they're doing.

The only thing that caught my eye is that the bots occassionally land at the bottom of a ladder in pairs, then they fumble around for a minute trying to officialy reach the pathnode at the bottom - details follow.

At the (constructable/destructable) ladder near the 3rd floor spawn flag: pathnode 186 is at the bottom of the ladder, with a radius of 20. It seems to work in most cases, but if the radius were widened a bit it would probably clear up the potential bot confusion.

At the (constructable/destructable) ladder to/from the roof: pathnode 191 is at the bottom of the ladder, with a radius of 40. This one would be trickier I bet, given the narrow space the bots are already negotiating. A slight radius increase might help, but maybe not.

Hopefully this feedback is helpful. If you've already experimented with this and settled on the current numbers then please disregard.


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