I figured for those of you still doing the Fritzbot dance you might like something new to play with (and searching these forums caha_tavern came up empty so....).
redRum has made a visually very nice map in a 5 story Chinese tavern (plus roof and cellar). while I have issues with historical aspects of the map it is a very good piece of work. So after testing some script changes I decided to give a basic strategy waypoint for the map. So I have posted on my website the
playable WIP.
Please note because of problems I have reverted the sewer wall at the end of the map such that grenades no longer work. For the human players Nedd3h has made a
spawn-changer cfg. (The bots of course don't get to chose).
This will likely be one of my last Fritzbot projects.
All comments and observations welcome...