Thread: El Kef
View Single Post
Re: El Kef
Old
  (#4)
TomTom
ET Waypointing team member
 
TomTom's Avatar
 
Status: Offline
Posts: 745
Join Date: Jun 2006
Default Re: El Kef - 08-05-2007

Sounds good for both maps.
Other changes I was considering for GA_El_kef to improve the axis defense of the docs:
(1) break up the 2 axis medic class defense camps (68, 69) on the side path with the doorway near the boxes to jump over. (move one camp forward or backward, and change the class restriction on one of them to say soldiers and field ops then add another camp for the second medic closer to the courtyard). These original 2 camps are predictable and easy to grenade or flambe from around the corner.
(2) since the wall is already broken in GA_el_kef add an axis panzer camp on the other side (on the table) in line of sight with the archway
(3) Add a construction dyno (type 32) on the barricade
(4) I think I tested a couple of other camps near the docs (mobile mg42?) but I would have to diff the navs to be more specific.
  
Reply With Quote