It's not a bug - it's intended behaviour. There is a setting in podbot.cfg - pb_shootthruwalls (default is 1). Just change it to 0 or - edit botskill.cfg.
Quote:
Originally Posted by botskill.cfg
# HEAR_SHOOTHRU specifies (in percent) the probability of shooting through Obstacles,
# if the Bot has heard someone, has a weapon to do so and has this enemy in his viewing cone.
#
# SEEN_SHOOTHRU specifies (in percent) the probability of shooting through Obstacles,
# if the Bot has seen this enemy before, has a weapon to do so and this enemy is still in his viewing cone.
#
(...)
# Settings for Bots Skill 100
MIN_DELAY 0.00
MAX_DELAY 0.10
MIN_TURNSPEED 10.0
MAX_TURNSPEED 12.0
AIM_OFFS_X 0.0
AIM_OFFS_Y 0.0
AIM_OFFS_Z 0.0
HEADSHOT_ALLOW 100
HEAR_SHOOTTHRU 100
SEEN_SHOOTTHRU 100
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