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Re: Waypoint Request
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person135
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Posts: 259
Join Date: Sep 2006
Default Re: Waypoint Request - 26-04-2007

as i said, bot movement is just like human movement in a regular map. you press forward to go forward, left & right strafe for left and right, and backwards to go backwards. on surf maps, a waypoint for bots will tell bots to move forward on the ramps. however, when surfing, once enough velocity is attained, forward movement is automatic, and the forward key is not needed to press. the only way to stay on the ramp however, would be to strafe in the direction based on the ramp you are on. the only way to do that though, would be to assign left and right waypoints on the ramp, and even so, bots will just turn around and walk forward in that direction. so therefore, it is nearly impossible to have bots surf.

there might be one way. if careful coordination is done with waypointing, then bots might be able to strafe. however, paths would need to be carefully manipulated from waypoint to waypoint so that bots can surf. because of the special surf physics, forward motion is almost automatic.

again, the above mention way of waypointing might work, and that is only for surfing on ramps. changing ramps is even harder, something that not even all humans are not able to master. so therefore, i would not recommend wasting time waypointing a surf map. also, it would be nearly impossible to add waypoint, due to the constant motion of the waypointer on the ramps. you cannot stop on the ramp, only pause there. and once you do, it is difficult to pick up speed again to get to the next position to place the waypoint at. auto waypointing might work, but that will only work for the path you surf in, and paths that one can surf in are nearly limitless on a ramp. you could do noclip, but finding the right position in the 3D world would be too annoying and hard to try to accomplish.

you can try to make a waypoint if u want


  
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