mp_sub -
09-04-2007
Hello. Mp_sub has wound up in a number of my more recent campaigns, and I've grown somewhat frustrated with it. Compared to the original version, the ET map seems much easier for the Allies. I think the Axis are spawning incorrectly, as they never (never) never make it to the blast doors in time to defuse dynamite.
Is it possible to get them to spawn at the unbuilt Allied command center, until the blast doors are blown up? Or does that require redoing the map? If it's a simple fix, it'd greatly help.
Also, the Axis soldiers almost always mob the right-most door that leads out of their spawn point, causing them to waste precious seconds trying to jump over one another and clogging things up. Encouraging a few to go left would make spawning much smoother.
Other than that, the map is a lot of fun. I believe the waypoints are Denny's work, and it's solidly done, as always.
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