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Re: PodBot & CSDM Causes Massive Lag
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P4rD0nM3
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Status: Offline
Posts: 16
Join Date: Mar 2007
Default Re: PodBot & CSDM Causes Massive Lag - 29-03-2007

Hmm yes it's working now. From a ping of 100+/150+, it's down to 50+/70+ ever since I did the following:

* Updated AMXMODX to the latest version.
* Updated CSTRIKE for AMXMODX to the latest
version.
* Updated PODBot to the latest version.

* Installed the NO WEAPON ON DROP Plugin.^
* Installed the NO WEAPON ON GROUND Plugin.^^

^ No weapon drop means that whatever weapons human players or bots drop, it disappears, hence eliminating the entity build up on our servers when running the CSDM/Podbot combo.

This is because sometimes the weapons that are drop by human players and bots don't disappear even if weapon_stay = 1. THIS PLUGIN ELIMINATES WEAPONS BEING DROPPED.

^^ This plugin's for surf/fightyard maps (I.e. fy_iceworld2k) wherein there are weapons readily available to the ground. Although when people pick it up and drop it again or die it disappears plus the round never ends so they'll never spawn back...removing every possible entity really helps when running 32 slot servers with CSDM bots.


Things to do:

1. I have yet to set pb_maxweaponpickup to 0 although I'm sure it will help too. I just haven't /quit the server yet since ever since I fixed the lag it's back up and full most of the time.

2. I still have to find or request for a plugin that removes armors on the ground since weapons and armors are different.

Anyways, if you have CSDM plus PODBot, I HIGHLY recommend this setup.

And this is my rates for the 32 server.

Code:
sv_minupdaterate 10
sv_maxupdaterate 60
sv_maxrate 20000
sv_minrate 3000
ABOSOLUTELY FLAWLESS RIGHT NOW
  
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