Re: Ammodepot (Cement island) waypoint project -
26-02-2007
Didn't get an answer so shortly I will post 0.04 with some experimental stuff (the upper wire thingy permanently lost when the antenna is gone, action_plant_constructs, action_links and other minor stuff)
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(BTW just figured out that the map is one of those that can't be the first map in a campaign. Sigh! Can't do anything about it.)
Last edited by TomTom; 27-02-2007 at 06:40..
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