Thread: Scripting
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Scripting
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Tiger
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Posts: 126
Join Date: Oct 2006
Default Scripting - 25-01-2007

Rather than just edit existing maps, I'm going to go the more sensible route of script editing I need a bit of help, though. I am using the ET/Fritzbot Wikipedia guide as I go along, but I am still stuck on a number of things. I see the ent num for a door with ent name func_explosive. The ent num is 192, and so I type this into the script:
192 //func_explosive{ spawn { remove } death { remove }} I put this at the end of the script as in the .script file for mp_savo. I can't get it to work. I'll be referencing the guide and trying to get the bsp tool to work in the meantime.
  
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