Re: Waypointing -
15-01-2007
Oops, well I think I figured out a big problem. I reread the fritz guide about goals and figured out that I was setting all the actions with goals and not IDs. I have a question about IDs. If I want to use camps in the same spot that they are, can I set them to multiple IDs? Allies blow up crypt and I want the camps around the crypt to stay and not disappear. They go away because goal tracker goes to 0 to 1 and all the ID zeros shut down. Also, when do I use the action_goal command? Do I put it on the action that is for the wall to blow up and the action for steal objectives or do I put IDs on them? Also, I'm having a hard time finding the ent number for the door of the crypt. I found the ent number for the wall (191) but it's not the same as the door. Is there someplace I can go to find this number? Somewhere in some et_village text file?
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