Re: Waypointing -
05-01-2007
The first thing to do is go take that stuff out of the etmain version. barrierRemove isn't a recognized script keyword in any mod but fritzbot.
You only need to have the et_village.pk3 in the etmain folder as well.
in the fritzbot folder, create a folder called maps and put the modified map script in there:
\fritzbot\maps\et_village.script
as long as you start fritzbot with sv_pure 0, it will load the modified map script.
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