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Re: Bad alteration of player_weaponstrip entities
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Teyut
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Posts: 4
Join Date: Dec 2006
Default Re: Bad alteration of player_weaponstrip entities - 18-12-2006

Thanks for the explanations

Quote:
Originally Posted by strelomet View Post
well, since this bug is appears only on scoutknivzes we can put a filter to activate it only on that map, i have no any idea...
Did you try that bug with the other maps I've listed bellow (awp_jump & fun_ALLinOne at least) ? Hard coded map adaptation is a bit ugly, but if scoutzknivez is the only one to bug, so yes, it seems to be a better solution. Or maybe could you give the server admin a configuration parameter (in podbot.cfg) which contain a list of map on which the fix should be applied ?

BTW, on my servers, we don't activate bots for such maps (mostly because they're supposed to be fun maps, and bots can't really understand that :O), so it would be great if the entities were not altered when bots are disabled (i.e., when no waypoint file is found for the map).


PS: sorry for the english mistakes that could be found on my messages ; I don't speak english very often
  
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