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Re: baserace
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CrapShoot
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Join Date: Jan 2005
Default Re: baserace - 15-12-2006

Thanks for the feedback.

I'm tweaking the pathing a bit still. I'm pretty sure I have that tunnel exit problem fixed.

My radius' for the steal actions were a bit big and I believe that was causing them to sometimes freeze in front of them. That should be fixed as well.

As for the aiming, I think they have problems adjusting when a target is at a different elevation It would need to be something Mal adjusts in the code.

16 seemed like a good number for the map. Feel free to edit the bot file if you want more or less.

I'll post a patch later tonight.
  
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