Thread: Maps Request
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Re: Maps Request
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420Blunt
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Posts: 61
Join Date: Nov 2005
Default Re: Maps Request - 07-12-2006

This map would work using fake entities to turn off the steal actions when parts of the base are fully constructed.

The problem though would be the same problem I have with venice. Fritz seems to crash when there's more than 16 action test in an aiscript.
  
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