Re: supplydepot2 -
20-11-2006
Do the rear spawns really need to be disabled? I woukld have thought that adding more forward team_CTF_redspawn pads (near the flag or floor below) would be enough. In my test spawns work the pads appear to be picked by proximity in the x-y plane to the team_WOLF_objective entity.
The truck is a bit odd. the engrs always repairing it partly compensates for the touchy trigger but that is less than optimal. I tried scripting it as damageable but the command had no effect. I wonder if its health value could be modified and would that work in some way?
I should have time Wednesday to run it through hobbits bsp viewer and see if I can think of anything else.
Thanks for all your help on this one Crapshoot.
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