Thread: supplydepot2
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Re: supplydepot2
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CrapShoot
A Monkey
 
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Posts: 386
Join Date: Jan 2005
Default Re: supplydepot2 - 20-11-2006

Just an update here...

The map is a mess. The bots still treat the truck as if it was "destroyed" and try and repair it. They also have trouble finding the trigger to move it. They get the general area, but wander around it...not having much luck trying to sort that out.

The Axis initial rear spawns will be difficult to disable as well. The map maker didn't give the entities a scriptname, so what would have been a simple "fix" will require removing all of the spawn points back there and creating new ones (alot of work).

I'll mess with it for another week, but I wouldn't expect much.
  
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