No no, what it does is, when I'm on a custom map and podbot is turned on, at the start of the round, the bullet clip will get 10 bullets added to it (so it will go from 10 / 0 to 10 / 10).
As a way to counteract this, I tried unloading podbot on custom maps using meta unload, but that crashes my server. Hope that made it a little more clear.
Edit: P.S. I've done the turning the plugin thing on and off and podbot is the reason
