Thread: supplydepot2
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Re: supplydepot2
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CrapShoot
A Monkey
 
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Join Date: Jan 2005
Default Re: supplydepot2 - 12-11-2006

I plan on looking at that tomorrow when I see about fixing the Axis spawn problem. I think that actual entity can be removed and the steal action can be given a fake entity number (like 999)....If not, I'll just put it in some dark corner as you suggest.
  
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