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4D and 5D bsptrees: source code anyone?
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SamPlay
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Question 4D and 5D bsptrees: source code anyone? - 26-10-2006

After looking on very a interesting academic paper ( a thesis I think) from Jiri Bittner dealing in particular with region-to-region visibility, it is clear to me that bsptrees of dimension higher than 3 are THE solution. But I do not how how to split a 4D or 5D polyhedron, and did not found anything useful on the net.
Did anyone already tackled the problem, or does someone know where I could find algorithms?
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