Quote:
Originally Posted by Ancient
I do think bots can stop flashing in the begining of rounds like a dumbass who wants all the glory every round.
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Fixed in V3Build 15g (today or tomorrow wil be uploded to the filebase). Next time, please, write it in Bug Report section instead flooding another topic, not related at all to Your plroblem.
Quote:
Originally Posted by Ancient
I have my bots on I think advanced or professional (70 - 90), yes my score blows up into the hundreds within 10 rounds  , But I do think in all that the bots can be harder.
The old 2.6 was hard to me with skill 70 - 90, now they are easy. I don't think it's because of my skill or experience but the bots skill.
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The old pb R2B46d had almost no differences between skill (10) and skill (100). The V3 has the more apparently difference between skills, so if the bot skill (90) is too easy for You try to play against bots (100). I'm playing with them (skill (100)) and they headshot me all the time.
Quote:
Originally Posted by Austin
For example, noobie bots just rush all the time.
Better bots rush to some strategic point in the map and either wait for an enemy or walk as to not alert the enemy they are around.
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Quote:
Originally Posted by Ancient
Noobies should take longer to get places, and advanced to godlike should be rushing.
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About that rushing - they are completely oposite wishes...
Quote:
Originally Posted by person135
KWo, will you accept the pause waypoint?
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Quote:
Originally Posted by Ancient
For example, a bot decides to pause and some bots get stuck together.
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Because the unstuck code isn't yet perfect, I cannot do this yet. First the unstuck must be perfectly working. About 2 months ago I re-wrote unstuck part and it still doesn't work as I would wish.
Quote:
Originally Posted by person135
KWo, what's your AIM screen name?
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It's secret.

I'm not providing the online support.

And also I'm almost all the time offline (otherwise I could do nothing

).
[EDIT]
Just uploaded in
beta section V3 Build 15g with that flashbang fix. @Ancient, please, test the crap...
[/EDIT]