bugs in nextmap and autobalancebots -
29-09-2006
This thing is driving me nuts.
First off, mean still says the incorrect map when it announces the nextmap. I've tried everything an it looks to me like its a bug because it always says the first map it the mapcycle.
Secoundly, the bot balance is acting up big time. The autobalancebots is set to "on 2 16 2" with max humans of 8, a total server limit of 24, autoteambalance off, and humansvsbots with the bots on Terrorists. That works fine untill we get 3 to 5 human players on the server. At that point the bots start to just flood the server as spectators. It starts with only 1 bot that fails to join the T's, then another trys, and so on and so on untill they fill past the maxbots limt and up to the servers limit. changing the autobalancebots ratio above a 2 can also cause this to happen.
I need to know a fix for the autobalancebots ASAP, It has a tendency to overload the memory and crash the server (the server only has 256MB of ram and it normaly runs at 244MB with a full server of 16 bots and 8 humans). please help.
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